There’s a lot of room for improvement in this aspect of the game, to say the least, and this is reflected in the score I've given the game, but there’s no doubt that EA will add countless content packs to the game in the weeks and months ahead which will allow you to open the currently barren world up and truly make it what you want. I personally didn’t come to mind the lack of swimming pools myself, but those Sims fans that love to build lavish and fantastic houses will no doubt be angered by their removal. For example, as was widely reported prior to release, the developers have taken out the ability to build swimming pools entirely. Unfortunately the inclusion of this system seems to have come at a cost - you're now much more limited in the number and types of items you can build. House building has been overhauled too, with The Sims 4 giving players the ability to buy entire pre-built rooms and just plonk them into their homes, making it faster and easier for those who prefer simply making the sims live their lives to do so. It doesn't, however, account for cultural linguistic differences, so those of you who use British English may come to have a few gripes with the search system. The intention is to make the experience easier for end users, allowing you to create your dream sim life as quickly as possible. Instead, users can either perform a general search for the item they’d like to buy (searching 'computers', for example, will bring up everything related to the term computers), or can look for an item based on a variety of categories, such as by room type, or whether the item fits a certain descriptor (such as 'comfortable', for example). The new build mode does away with a user having to search through individual items. The house was unfurnished, which allowed me to set about decorating it and checking out all the new items, as well as the 'new and improved' building mode. The game provided me with $20,000 simoleons to get me started, which is used to purchase a starter house. Upon creating my perfect Sim (it’s just like me and even boasts all of my traits) it was time to put him into a lovely home. This aspect of the game isn’t too dissimilar to The Sims 3’s online sharing system, but it's a little more streamlined and easier get to the families and popular Sims you want. I can easily envision millions of gamers creating and sharing families of Sims that closely mirror their real-life counterparts, using the family sharing features EA have incorporated into the game to easily share their creations with one another. It's a breeze, and happens to be one of the best improvements in the whole game. Belly looking a little too fat? Just rotate your sim and drag their belly inwards. Jawline not the right height? Just drag it into your desired position. The new tools, I must say, are a delight to use there are no cumbersome sliders or menus to click through, you merely click and grab the part of the Sim that you wish to change and start making your desired alterations. Things start off in standard Sims fashion, with the game prompting you to play around with the new character creation system.
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